This version of Havok Physics for Unity is compatible with the following versions of the Unity Editor: To install this package, follow the instructions in the Package Manager documentation. It builds on top of Unity Physics, the C# physics engine written for DOTS by Unity and Havok.
This package brings the power of Havok Physics to Unity's Entity Component System (ECS) framework. Havok Physics offers one of the fastest, most robust collision detection and physical simulation technologies available, which is why it has become the gold standard within the games industry and has been used by more than half of the top selling titles this console generation.
Use the Havok Physics for Unity package to benefit from the Havok Physics engine within Unity.